Press

Flemish Parliament member Vera Van der Borght visited Queaso Systems.

Posted on January 20th, 2012

It was Thursday January the 12th 2012 that Flemish Parliament member Vera Van der Borght visited the Queaso Systems offices in Ghent. This event is part of the fourth edition of the UNIZO KMO Contact exchange program that aims at bringing entrepreneurs inside of the Flemish Parliament.
The exchange program is set up to allow politicians [...]

Queaso Systems nv introduces fingerprint logon system for Belgitrans

Posted on January 05th, 2010

Belgium (Erembodegem) – January 04th 2010.
Commissioned by the professional association Belgitrans Queaso Systems introduces a logon system using fingerprints that ensures each member a secure and unique access to its own administrative data within the association. The system meets the demands of Belgitrans: making each individual member responsible for updating their published personal information on [...]

How to compile a correct IT request for proposal?

Posted on November 09th, 2009

Ever build a house without a blueprint or a complete bill of material? No, why than is it still common practice to do so when building an enterprise software system?
Data fluxes and information systems are the backbone of today’s companies and serve as a connection with the outer world. If something fails in these systems, [...]

Queaso Systems organises tenth edition of GetTogether event

Posted on September 07th, 2009

For the tenth time in a row Queaso Systems nv organises a GetTogether event. On Tuesday September 22 th 2009 at 20h00 professor doctor Sven Bostyn joins us for a talk about patenting software. This time the place of action is the historical site of the Outfort in Hoboken.
A GetTogether event is defined  by Queaso [...]

Paul De Wilde on the Queaso LAN (Datanews)

Posted on April 05th, 2009

Our CTO Paul De Wilde was interviewed by Datanews about the Queaso LAN party. In the article Paul talks about the benefits of gaming on IT profiles. Especially about how people’s reactions in-game train their way of thinking, which can be used in day to day IT activities.
Read the full article in PDF format here [...]